About BA (Hons) in Visual Communication Design DL043
What is Visual Communication Design?
Visual Communication Design takes diverse information and designs it for both print and screen based media. From print (newspapers, magazines, books, tickets, posters) to screen (web interfaces, film titles, television graphics and indents) right through to environmental applications (exhibitions, signage systems), you will discover how graphic design informs and assists us in almost everything we do. It demands creative thinking and an eye for detail.
Small class sizes and a practical teaching approach ensure that you achieve a high quality education, as well as the training to help you meet the demands of contemporary design practice. The programme encourages experimentation, critical enquiry, critical awareness, discourse, collaboration and innovation in project design.
Aims and Objectives
What modules will I study?
YEAR 1
Visual Research Methods – a shared School module that provides an introduction to basic visual research methods
Design Basics – fundamentals of design elements, vocabularies and processes
Image-making – communication concepts and techniques using broad range of image-making techniques: drawing, mixed media, photography, digital media and screenprint
Typographics – fundamentals of typography and composition, introduction to book design
E-graphics – fundamentals of storyboarding, narrative and motion graphics
Spatial Design – fundamentals of 3D design, form and structures
Interdisciplinary Design – combination of for 2D and 3D design communication
Critical & Contextual Studies 1 – Contexts and Histories introduction to design history, design analysis and visual culture
Critical and Contextual Studies 2 – Signs, Symbols and Identities exploration of the contexts in which designed objects and visual images are produced and methods of analysis
YEAR 2
- Image-making – communication
strategies using a broad range of image-making techniques
- Typographics – typography and
composition principles for poster and publication design
- E-graphics Motion – storyboard
design and digital animation
- E-graphics Web – introduction to
web design basics including navigation, information design and HTML/CSS
- Spatial Design – introduction to
signage design and wayfinding systems
- Interdisciplinary
Design
– self directed project combining 2d and 3d design
- Critical &
Contextual Studies 3 – Modernism & Modernity focuses on the spread
and ‘myths’ of Modernism that emerge between the early and mid-20th
century
- Critical and
Contextual Studies 4 – Pluralism & Diversity focuses on late
Modernism, Postmodernism and their legacies
In addition, you will be able to choose one module from the School of Creative Arts’ bank of electives. *
YEAR 3
- Typographics – identity design and
production for print and spatial media
- E-graphics – advance web
design and production
- Professional Practice – professional design
and production methods and processes including ‘live’ projects and competitions
- Interdisciplinary
Design
– print and motion graphics project
- Critical Debates and
Contemporary Practice – contextualises contemporary design practices and research
methodologies
- Thesis Proposal and
Advanced Research Skills – explores research methods for developing dissertation
topic and corresponding work plan
YEAR 4
- Interdisciplinary
Design
– professional communication design projects in print and screen media (web and
motion graphics)
- Final Project and
Exhibition – major self directed project combining print and screen media that is
exhibited at the graduate show in June 2010
- Standard Dissertation – development and
production of a 8,000-10,000 written and illustrated thesis, examining an
aspect of design, material or visual culture.
- Extended Dissertation
(E) –
development and production of a 11,000 to 14,000 word written thesis, includes a 15 minute
peer-peer or viva presentation.
In year 4 you can choose between two different credit weighting options for your Practical and Critical and Contextual Studies modules.
Are there any costs for materials and/or field trips?
Approx. €1,000 per year plus exceptional purchases and field trips
Graduate Exhibition cost in year 4
What will I be able to do when I graduate?
You can look forward to beginning a career in a broad range of fields in both the private and public sectors, such as:
- Graphic
Design (branding, corporate design, identity, packaging)
- Advertising
and art direction
- Web design
- Interactive
Media (games, DVDs, software applications)
- Motion
Graphics and Post-production for TV and film
- Exhibition
and Environmental Design
- Print and
Publishing (newspapers, magazines, printers)
- Illustration
and Photography
- Design
education
- Design
journalism and criticism
Many graduates have established their own companies in corporate design, publishing (Ampersand Design), exhibition design, web design (Cron Design), advertising and information design, motion graphics (Lovely Productions, DADDY) and interactive media.
Recent graduates have started careers in companies base in Dublin (Design Factory, Design Works, Zinc, Zero-G, Piranha Bar, Windmill Lane Studios, Martello Media and Houghton Mifflin Harcourt), London (Why Not Associates), Amsterdam (SO Design), and Manchester (JudgeGill).
Other graduates have gone into postgraduate study and research in design and related fields both at IADT and other institutions in Ireland and abroad.
What are the Entry Requirements?
- Leaving Certificate
Examination or equivalent with a minimum Grade C3 in two higher or common level
papers, together with Grade D3 in four other subjects, to include Maths and
English. Foundation level maths is acceptable
- A portfolio of relevant
work
- Applicants may be called
for interview if further clarification on your portfolio is required
- Applicants with FETAC
Awards require distinctions in 3 of 8 modules
FETAC Links for this programme are:
AACDX: Art, Craft, Design
AAXXX : Art
ACADX: Computer Aided Design
ADESX: Design
AGDXX: Graphic Design
EMMPX: Multimedia Production
EMPXX: Media Production
CAO Points in 2010: 585 (Combination of Leaving Certificate and Portfolio assessment points)
We welcome applications from mature students, who must apply to the CAO.
What should my
Portfolio include?
A portfolio is a sample collection of your best work. It should be edited, easy to look through, and well presented.
Your portfolio should:
- Be selective: include and highlight only your best work, excluding
early works unless there are some exceptional pieces. Do not “pack” it with any
more than 30 pieces. (We appreciate quality, not quantity)
- Show evidence of hard work, commitment and quality
- Not include 3D work (only 2D documentation of 3D work)
- Clearly identify your role if team work is included
- Include notebooks, cuttings, creative sketchbooks or visual diaries
indicating your interest in the discipline
- Present your work to your best possible advantage
- Not
be a copy from photographs. Do not include any artwork which is a copy of
someone else’s work
- Include a CV (one per programme applied to) with details of hobbies,
technical skills and involvement in activities related to the programme you are
applying to. As information on age or educational background is not used for
assessment purposes, this should not be included in your CV.
We would like to see a portfolio that demonstrates a high level of visual skill, creativity, self-motivation, inventiveness, experimentation, flexibility and stylistic variation.
For this programme, make sure you include:
- Project work (set projects and
self-initiated work) – including notebooks, development work and finished
pieces – showing in-depth visual exploration and creative thinking around a
theme/object(s)/place/idea, etc
- Observational drawing from life/still life (not from photographs)
- Drawings/visual studies using a range of different media and
demonstrating colour exploration including painting, collage, etc
- Any photographic work (optional) or support work of
personal interest
- Photographs of 3D work.
* Second
Year elective modules
During your second year you will have an opportunity to choose one module from a bank of elective options.
This module allows you to work with students and staff from other programmes in the School and to explore combinations of materials, processes, creative strategies and critical thinking which will give you a greater appreciation of your main area of study.
Electives have been designed to encourage collaboration and experimentation and to broaden and deepen your understanding of the creative arts. They range in content from theatre and performance to media and politics, and include a wide range of learning experiences including overseas visits, practical workshops, lectures and seminars.
The current bank of
elective modules includes:
- Photography - Digital Imaging
- Performance in the Arts
- Animation Principles Experimental / 3D
- Theatre Workshop
- Drawing
- Introduction to Comics: Art and Culture
- Media and Politics in Ireland
- Sonic Arts
- Creative Cities
- Puppetry
Visit www.iadtprojects.com to see the project work of our 2010 graduates





